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  1. #511
    Forum Babus GummyGummy's Avatar

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    Jun 2016
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    TYTY MINI LORD

  2. #512
    The only map that we recently added that's actually good is Reiltas.

    Cortin causes severe frame drops, texture issues, extremely long download time (negatable), extremely bland, has spots where players can intentionally grief and cause others to die.

    Snowdime, is already going to be removed as far as I know, so no reason to post why it should be removed.

    Cortin doesn't seem like an arena map, and almost every round 2+ people die to the mines.
    It's also extremely restricted, and won't allow for ANY method of hales besides the mummy to navigate; need I say more?

  3. #513
    Saxton can navigate, but with use of his abilities only, until there are few players left. Otherwise, it's just a bad map for hales. Also, I haven't figured out what happens if hale touches a mine, but I would assume something like 2000 damage or something like that.

  4. #514
    Forum Babus GummyGummy's Avatar

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    http://gamebanana.com/maps/193597

    I made this! First map though, but I kept snipers and engies in mind and tried to give hale good cover to work with.

  5. #515
    Forum Carry Dr. Cheech's Avatar

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    Sep 2015
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    While it is a nice map, it has to many areas to fall and die in. I don't think it would go well with our server for that reason. Also, can we remove snowdime while we're at it? Snowdime is okay, but its just so freaking big that the hale can be searching for players and still not progress. It's essentially a newer, less fun arktown.
    In the end, the Duck Hunt Dog always gets the last laugh... whether or not you shot the damn duck.

  6. #516
    Forum Babus GummyGummy's Avatar

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    Quote Originally Posted by Dr. Cheech View Post
    While it is a nice map, it has to many areas to fall and die in. I don't think it would go well with our server for that reason. Also, can we remove snowdime while we're at it? Snowdime is okay, but its just so freaking big that the hale can be searching for players and still not progress. It's essentially a newer, less fun arktown.
    well it isn't very hard to set the damage to not kill people, and it already has a teleport built in at the bottom of the map

  7. #517
    Forum Carry Dr. Cheech's Avatar

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    If the fall damage is set low, I'm all for it. That is my only worry, otherwise, that map is great and looks very unique.
    In the end, the Duck Hunt Dog always gets the last laugh... whether or not you shot the damn duck.

  8. #518
    Forum Carry Dragonfist's Avatar

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    Apr 2016
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    In the wild cornfields of Illinois
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    408
    Bruh, you could like, jump off the map to escape the hale with little to no consequences. We need this map. Ask fancy or someone. Seem what they think.

    One of the best medics around.

  9. #519
    There's only like 3 health pack spots that Gummy out when I tested out the map yesterday. I'm sure it's fine if you make the damage higher than certain class HP thresholds so only high-health classes live.

  10. #520
    Forum Babus GummyGummy's Avatar

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    Jun 2016
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    The current damage it does if you fall off is 1337 (lel), but I can just hop in and change it real quick. It's just the compiling and stuff that would take longer. How does like 200 damage sound? I wanna get opinions on the damage before I change it to save stress on my pc

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