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Type: Posts; User: Joe Biden

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    Was checking out the changelog, and I see you...

    Was checking out the changelog, and I see you guys unintentionally fixed an issue with slowmo rages in which players could crouch in a forced crouch position and trap the hale.

    The reasoning...
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    Edit: removed huntsman and QF from suggestion...

    Edit: removed huntsman and QF from suggestion list after considerations were made and modified razorback suggestion.

    PRIMARIES

    The Frontier Justice
    40% faster firing speed
    50% more accurate...
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    Bonk Boy can capture the point, however there are...

    Bonk Boy can capture the point, however there are instances where he doesn't appear to be able to. My assumption is that it is related to whether or not he has raged, because this has been a source...
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    He does more damage, not less. Edit: Could...

    He does more damage, not less.

    Edit:

    Could we give the Shortstop a damage nerf?
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    There was also a nerf to the stock sapper, which...

    There was also a nerf to the stock sapper, which resulted in me just all around sticking to tank spy for Big Kill shots. Big Kill, Dead Ringer, Red Tape, and Kunai.

    I feel like giving the Spy...
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    Could we give these an airblast refire time nerf...

    Could we give these an airblast refire time nerf instead of an ammo nerf if it becomes noticeable damagewise (if they're repurposed to do damage, since their original purpose is currently invalidated)
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    When the rest of the bosses require less skill...

    When the rest of the bosses require less skill and can rush players compared to Snake, it seems unfair. I just ask he either gets greatly increased knockback resistance or his knife damage is...
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    I just wanted to point out that snake's melee...

    I just wanted to point out that snake's melee does only 180 now, instead of 210. Unless of course that's intended, in which case makes him at a huge disadvantage.

    Edit:. I apologize for the...
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    I say we shouldn't make the Hot Hand anything...

    I say we shouldn't make the Hot Hand anything other than an already available pyro melee, along with the dragon fury, gas passer, and the thermal thruster, unless the items become a common find. ...
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    You have to admit though, it really does go with...

    You have to admit though, it really does go with Nightmare Medic.


    Not only that, but Nightmare's current theme comes from Silent Hill 3 anyways.

    Edit: Just putting this on here so I can rid...
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    Thanks for filling that stuff in, I was too lazy...

    Thanks for filling that stuff in, I was too lazy to do the multiple themed bosses lol.
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    That's why it would require a full rework of many...

    That's why it would require a full rework of many of the current features.
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    That would require a full rework of many of the...

    That would require a full rework of many of the current features of the server. Not to mention I believe Roker is holding the plugin and modifying certain parts to make it "ours", if my old infos...
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    That was my original recommendation. Lolleth...

    That was my original recommendation. Lolleth said no because it would make it incredibly difficult to use. I think the scattergun is better than it was but I guess a dmg bonus might be ok (10% or...
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    @Dog. A 20% damage bonus would make a full burst...

    @Dog. A 20% damage bonus would make a full burst do 691, and a 25% would make it do an even 720, which is nice. I have yet to try the new scattergun so I will gauge what it needs if it needs...
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    Alright. I'm returning in a few days question...

    Alright. I'm returning in a few days question mark? So I'll be able to more accurately gauge things.
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    The focus of my post was not those two, but...

    The focus of my post was not those two, but rather an underlying point. If your point is complete, then we will have to just agree to disagree on the Enforcer.
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    The reason you are so potent in combat is because...

    The reason you are so potent in combat is because your weapons are strong, no? Even when targeted by skilled hales as spy, unless it's a strong boss counter (skeleton king, nightmare medic, xyro)...
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    Again, they shouldn't need to single rage a gun...

    Again, they shouldn't need to single rage a gun spy out of a whole list of classes that should be doing more. @nope any decent nerf would be fine even if it's not the damage. Nevertheless, please I...
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    I do not understand your point at this moment......

    I do not understand your point at this moment... I might be a little tired but it feels if you're floating the boat off topic. I've gotta do some vacationing before it ends, lol, so I'll continue on...
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    It doesn't matter if it's more than one player...

    It doesn't matter if it's more than one player doing the damage. In fact that makes it worse because then the hale has found you irritating and dangerous enough to single rage you outside the whole...
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    Forcing a hale to single rage you so easily...

    Forcing a hale to single rage you so easily shouldn't be a thing with such an easy damage weapon. Lolleth has a similar premise with the bazaar bargain and the cleaners carbine-- he doesn't want the...
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    I'm confused. The Enforcer generally only used...

    I'm confused. The Enforcer generally only used closer to hale because being near hale as spy is pretty easy and not very risky. I am aware of the playstyles of all of the guns, but none outclass...
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    Okay. If the Enforcer is fine, then the...

    Okay. If the Enforcer is fine, then the alternatives are weak. 324 from most distances is nothing compared to 81-465 rapid fire, quick reload, (and more clip size, and ammo, I think.) Same with 108...
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    I'll Enforcer main when I come back from...

    I'll Enforcer main when I come back from vacation. I just don't think this weapon is reasonable.
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